Ragnarok Online 2
Posted: Fri Jul 09, 2010 6:12 pm
It is comming back, this time better !!
It seems that Gravity has listened to players complaining that the entire idea of RO2 sucked and they decided to start it from scratch. This time however they want to make it more like a sequel to Ragnarok Online rather then a separate game that shares the name. We will have most of the old classes (except for blacksmiths), card system, stats system and many of the old monsters. Also the lore seems to refer to places well known from current Ro, such as Glast Heim or Dimensional Gore.
The graphic design is prepared by the same person as Ro1 and characters are no longer ff9-style kids, but remind a lot the sprites we learned to love over last seven or so years. The cherry on top of the cake is that music is to be prepared by Yoko Kanno.
I am really looking forward to what they prepare this time. I really wouldn't mind if it was just a transmigration to 3d while fixing some of the issues, but they obviously plan to implement a lot more - character look customisation, non-combat professions, etc. I hope they steal as much as possible from WoW too.
Closed beta is supposed to start within two months. The (Korean) release is planned around December.
More information obviously on iRo wiki forums: http://forums.irowiki.org/showthread.php?t=57290
It seems that Gravity has listened to players complaining that the entire idea of RO2 sucked and they decided to start it from scratch. This time however they want to make it more like a sequel to Ragnarok Online rather then a separate game that shares the name. We will have most of the old classes (except for blacksmiths), card system, stats system and many of the old monsters. Also the lore seems to refer to places well known from current Ro, such as Glast Heim or Dimensional Gore.
The graphic design is prepared by the same person as Ro1 and characters are no longer ff9-style kids, but remind a lot the sprites we learned to love over last seven or so years. The cherry on top of the cake is that music is to be prepared by Yoko Kanno.
I am really looking forward to what they prepare this time. I really wouldn't mind if it was just a transmigration to 3d while fixing some of the issues, but they obviously plan to implement a lot more - character look customisation, non-combat professions, etc. I hope they steal as much as possible from WoW too.
Closed beta is supposed to start within two months. The (Korean) release is planned around December.
More information obviously on iRo wiki forums: http://forums.irowiki.org/showthread.php?t=57290